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posted by julien at May 4, 2005 4:08 PM
Quote
Initially posted: Thu Sep 23, 2004 10:20 am by Forest Post subject: Bugs report on the graphics layer Dear all,

During long run, error of array out of bounds may appear (see below). To avoid this, please try to run PicUp3D without graphical monitoring by setting Xflag to 0 in PicUp.ini.

In this configuration, PicUp3D will be faster and less memory consuming.

Thanks to Alex to have found this bug.

Faithfully your,

Julien.

************************************************
GS has converged in 78 turns.
Poisson done.
Fields processing… Fields done.
Particle motion processing… 59.9514% of particles loaded
(2
99757)
Motion done.
Open boundaries processing… boundaries 1 done.
Qtot = 2.97738573E9
(CurrentTime,EcTot)= 8.599997 3.52464372E11
(CurrentTime,EpTot)= 8.599997 376.9518
The current time is: 8.599997
XFlag=1
Exception occurred during event dispatching:
java.lang.ArrayIndexOutOfBoundsException: 10
at spispkg.Interaction.Current3D.paint(Current3D.java:459)
at java.awt.Container.update(Container.java:981)
at sun.awt.RepaintArea.update(RepaintArea.java:337)
at sun.awt.motif.MComponentPeer.handleEvent(MComponentPeer.java:353)
at java.awt.Component.dispatchEventImpl(Component.java:2663)
at java.awt.Container.dispatchEventImpl(Container.java:1213)
at java.awt.Component.dispatchEvent(Component.java:2497)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:339)
at
java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchTh
read.java:131)
at
java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThre
ad.java:9
at
java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:85)
Saving of ni_1_vtk...... done.
Saving of ni_2_vtk...... done.
Saving of potentialvtk...... done.
Saving of rhovtk...... done.
Print done.
********************************************************************